We present a shape based method for automatic people detection and counting without any assumption or knowledge of camera motion. The proposed method is applied to athletic videos...
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
We introduce a new large-scale video dataset designed to assess the performance of diverse visual event recognition algorithms with a focus on continuous visual event recognition ...
Sangmin Oh, Anthony Hoogs, A.G.Amitha Perera, Chia...
Performance quantification of biometric systems, such as face tracking and recognition highly depend on the database used for testing the systems. Systems trained and tested on r...
An important problem that arises during the data mining process in many new emerging application domains is mining data with temporal dependencies. One such application domain is a...