Abstract We describe a method of representing human activities that allows a collection of motions to be queried without examples, using a simple and effective query language. Our ...
Recovering the 3D coordinates of various joints of the human body from an image is a critical first step for several model-based human tracking and optical motion capture systems....
We present a technique for automatically synthesizing walking and running controllers for physically-simulated 3D humanoid characters. The sagittal hip, knee, and ankle degrees-of...
Jack M. Wang, Samuel R. Hamner, Scott L. Delp, Vla...
In this paper we propose and test an action recognition algorithm in which the images of the scene captured by a significant number of cameras are first used to generate a volumet...
Motion and interaction with the environment are fundamentally
intertwined. Few people-tracking algorithms exploit
such interactions, and those that do assume that surface
geomet...