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84
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VISUALIZATION
1999
IEEE
15 years 5 months ago
Efficient Compression of Non-Manifold Polygonal Meshes
We present a method for compressing non-manifold polygonal meshes, i.e., polygonal meshes with singularities, which occur very frequently in the real-world. Most efficient polygon...
André Guéziec, Frank Bossen, Gabriel...
VISUALIZATION
1999
IEEE
15 years 5 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
104
Voted
VISUALIZATION
1998
IEEE
15 years 5 months ago
A general method for preserving attribute values on simplified meshes
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...
VVS
1998
IEEE
126views Visualization» more  VVS 1998»
15 years 5 months ago
Semi-Automatic Generation of Transfer Functions for Direct Volume Rendering
Although direct volume rendering is a powerful tool for visualizing complex structures within volume data, the size and complexity of the parameter space controlling the rendering...
Gordon L. Kindlmann, James W. Durkin
101
Voted
APGV
2007
ACM
130views Visualization» more  APGV 2007»
15 years 4 months ago
A perceptual approach to trimming unstructured lumigraphs
We present a novel perceptual method to reduce the visual redundancy of unstructured lumigraphs, an image based representation designed for interactive rendering. We combine featu...
Yann Morvan, Carol O'Sullivan