—In this paper we report about the use of computer generated affect to control body and mind of cognitively modeled virtual characters. We use the computational model of affect A...
Current approaches to automated analysis have focused on a small set of prototypic expressions (e.g., joy or anger). Prototypic expressions occur infrequently in everyday life, ho...
Jeffrey F. Cohn, Adena J. Zlochower, James Jenn-Ji...
Visual categorization problems, such as object classification or action recognition,
are increasingly often approached using a detection strategy: a classifier function
is first ...
Minh Hoai Nguyen, Lorenzo Torresani, Fernando de l...
We describe a new organization for virtual human responses to dynamically occurring events. In our approach behavioral responses are enumerated in the representation of the event i...
—Human movement models often divide movements into parts. In walking the stride can be segmented into four different parts, and in golf and other sports, the swing is divided int...
Eric Guenterberg, Hassan Ghasemzadeh, Roozbeh Jafa...