Sciweavers

1152 search results - page 207 / 231
» Virtual 3D Sculpting
Sort
View
ICIP
2007
IEEE
16 years 1 months ago
Mirror-Based Multi-View Analysis of Facial Motions
We present our system for the capturing and analysis of 3D facial motion. A high speed camera is used as capture unit in combination with two surface mirrors. The mirrors provide ...
Jürgen Rurainsky, Peter Eisert
ICIP
2006
IEEE
16 years 1 months ago
Multi-View Image Registration for Wide-Baseline Visual Sensor Networks
We present a new dense multi-view registration technique for wide-baseline video/images that integrates a parametric optical flowbased approach with a sparse set of feature corres...
Gulcin Caner, A. Murat Tekalp, Gaurav Sharma, Wend...
ICPR
2006
IEEE
16 years 24 days ago
Recognizing Rotated Faces from Two Orthogonal Views in Mugshot Databases
Tolerance to pose variations is one of the key remaining problems in face recognition. It is of great interest in airport surveillance systems using mugshot databases to screen tr...
Xiaozheng Zhang, Yongsheng Gao, Bailing Zhang
CHI
2007
ACM
16 years 3 days ago
Coordinating joint activity in avatar-mediated interaction
Massively multiplayer online games (MMOGs) currently represent the most widely used type of social 3D virtual worlds with millions of users worldwide. Although MMOGs take face-to-...
Robert J. Moore, E. Cabell Hankinson Gathman, Nico...
CHI
2006
ACM
16 years 3 days ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang