People tend to form social networks within geographical areas. This can be explained by the fact that generally geographical localities correspond to common interests (e.g. studen...
This paper presents an architecture for an intelligent virtual agent that imitates human drumming behaviour. Through imitation, the agent models the user-specific variations that ...
MAGE (Multi-Agent Game Environment) is a logic-based framework that uses games as a metaphor for representing complex agent activities within an artificial society. More specifical...
Abstract--Norm-enforcement models applied in human societies may serve as an inspiration for the design of multi-agent systems. Models for norm-enforcement in multi-agent systems o...
Brigitte Burgemeestre, Joris Hulstijn, Yao-Hua Tan
In this paper we present a system that automatically generates a 3D virtual world from a virtual institution (VI) specification, namely of activities that will take place in the v...