Sciweavers

1640 search results - page 144 / 328
» Virtual Explorer: Interactive Virtual Environment for Educat...
Sort
View
ACMACE
2004
ACM
15 years 1 months ago
CamBall: augmented networked table tennis played with real rackets
We present a computer system for natural interaction in an augmented virtual environment, enabling people to play table tennis over Internet/LAN with real rackets. No special hard...
Charles Woodward, Petri Honkamaa, Jani Jäppin...
CHI
2006
ACM
15 years 10 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
HAID
2009
Springer
15 years 2 months ago
Haptic Interaction Techniques for Exploring Chart Data
Abstract. Haptic data visualization is a growing research area. It conveys information using the sense of touch which can help visually impaired people or be useful when other moda...
Sabrina A. Panëels, Jonathan C. Roberts, Pete...
PRESENCE
2008
155views more  PRESENCE 2008»
14 years 10 months ago
MKM: A Global Framework for Animating Humans in Virtual Reality Applications
Virtual humans are more and more used in VR applications but their animation is still a challenge, especially if complex tasks must be carried-out in interaction with the user. In...
Franck Multon, Richard Kulpa, Benoit Bideau
IAT
2010
IEEE
14 years 8 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan