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VRST
2009
ACM
15 years 4 months ago
HardBorders: a new haptic approach for selection tasks in 3D menus
In this paper, we introduce a 3D menu with a new technique of haptic guidance, for virtual environments. The 3D menu consists in a thin polyhedral shape, with the items at the cor...
Caroline Essert-Villard, Antonio Capobianco
HCI
2009
14 years 7 months ago
A Modality Replacement Framework for the Communication between Blind and Hearing Impaired People
This paper presents a multimodal framework for the communication between blind and hearing impaired people. The algorithms that are developed are based on the concept of modality r...
Konstantinos Moustakas, Dimitrios Tzovaras, Laila ...
ICMCS
2000
IEEE
99views Multimedia» more  ICMCS 2000»
15 years 2 months ago
Hardware/Software Co-design for Real-Time Physical Modeling
Physical modeling of a mass-spring system allows for realistic object motion and deformation in a virtual environment. Previous work in this type of physical modeling relies on ge...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...
ICRA
2000
IEEE
120views Robotics» more  ICRA 2000»
15 years 2 months ago
An Algebraic Solution to the Problem of Collision Detection for Rigid Polyhedral Objects
This paper describes a new collision detection algorithm designed for interactive manipulation in virtual environments. Making some assumptions on objects motion, the collision ti...
Stephane Redon, Abderrahmane Kheddar, Sabine Coqui...
NETGAMES
2003
ACM
15 years 3 months ago
A multi-user framework supporting video-based avatars
The application of Networked Virtual Environment (NVE) technology on mobile devices is an emerging area in research. The marketing potential for these types of applications, when ...
Peter Quax, Tom Jehaes, Pieter Jorissen, Wim Lamot...