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AUGHUMAN
2011
14 years 4 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
WWW
2004
ACM
15 years 10 months ago
Integrating learning objects into an open learning environment: evaluation of learning processes in an informatics learning lab
The Didactics of Informatics research group at the University of Paderborn is involved in efforts to design implement and evaluate a web-based learning laboratory for informatics ...
Johannes Magenheim, Olaf Scheel
ATAL
2006
Springer
15 years 1 months ago
Efficient agents for cliff-edge environments with a large set of decision options
This paper proposes an efficient agent for competing in Cliff Edge (CE) environments, such as sealed-bid auctions, dynamic pricing and the ultimatum game. The agent competes in on...
Ron Katz, Sarit Kraus
CHI
2005
ACM
15 years 10 months ago
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Are the object manipulation techniques traditionally used in head?mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differe...
Stephen Voida, Mark Podlaseck, Rick Kjeldsen, Clau...
HAPTICS
2006
IEEE
15 years 3 months ago
Towards Effective Information Display Using Vibrotactile Apparent Motion
In this paper, we explore the use of tactile apparent motion at different speeds for information display. A prototype vibrotactile tactor array was constructed, consisting of thre...
Luv Kohli, Masataka Niwa, Haruo Noma, Kenji Susami...