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ICRA
2008
IEEE
144views Robotics» more  ICRA 2008»
15 years 4 months ago
Path guidance control for a safer large scale dissipative haptic display
—The properties of dissipative haptic displays allow larger workspaces that permit a whole body interaction useful for sports, rehabilitation, and large-scale object design appli...
Brian Dellon, Yoky Matsuoka
SCA
2007
14 years 12 months ago
Screen space meshes
We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal...
Matthias Müller, Simon Schirm, Stephan Duthal...
JSCIC
2000
187views more  JSCIC 2000»
14 years 9 months ago
A Boundary Condition Capturing Method for Multiphase Incompressible Flow
In [6], the Ghost Fluid Method (GFM) was developed to capture the boundary conditions at a contact discontinuity in the inviscid compressible Euler equations. In [11], related tec...
Myungjoo Kang, Ronald Fedkiw, Xu-Dong Liu
DIGRA
2005
Springer
15 years 3 months ago
Games, Montage and the First Person Point of View
Interactive montage combines the elements of play and visual representation. The analysis of four examples of interactive montage in reference to a first person point of view high...
Michael Nitsche
CHI
2010
ACM
15 years 2 months ago
Clutching at straws: using tangible interaction to provide non-visual access to graphs
We present a tangible user interface (TUI) called Tangible Graph Builder, that has been designed to allow visually impaired users to access graph and chart-based data. We describe...
David K. McGookin, Euan Robertson, Stephen A. Brew...