Abstract— We propose a cognitively motivated vertically layered two-pass agent architecture for realizing responsiveness, reactivity, and pro-activeness of smart objects, smart e...
Eye movement-based interaction offers the potential of easy, natural, and fast ways of interacting in virtual environments. However, there is little empirical evidence about the a...
The most common technique for resizing 3D objects in virtual environments is the use of 3D widgets. However, such techniques often exhibit usability problems due to difficulties i...
Motion constraints providing guidance for 3D navigation have recently been suggested as a way of offloading some of the cognitive effort of traversing complex 3D environments on a...
Niklas Elmqvist, Mihail Eduard Tudoreanu, Philippa...
3D virtual environments are increasingly used for education, business and recreation but are often inaccessible to users who are visually impaired, effectively creating a digital ...
Gareth R. White, Geraldine Fitzpatrick, Graham McA...