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» Virtual Humans Animation in Informed Urban Environments
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IHI
2010
106views Healthcare» more  IHI 2010»
14 years 6 months ago
Identifying opportunities for inpatient-centric technology
The evolution from a disease-centered model of care to a more patient-centered model presents opportunities for going beyond designing technology to support medical professionals ...
Meredith M. Skeels, Desney S. Tan
CHI
2006
ACM
16 years 3 days ago
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...
ACMACE
2005
ACM
15 years 5 months ago
A pressure sensing floor for interactive media applications
This paper explores the design of a reconfigurable large-area high-resolution pressure sensing floor to help study human dance movement. By measuring the pressure of a user intera...
Prashant Srinivasan, David Birchfield, Gang Qian, ...
COOPIS
2002
IEEE
15 years 4 months ago
An Evolvable Framework for Perceptual Collaborative Applications
The Neem Platform is a research test bed for Project Neem, concerned with the development of socially and culturally aware collaborative systems in a wide range of domains, through...
Paulo Barthelmess, Clarence A. Ellis, The Neem Pla...
MMM
2012
Springer
289views Multimedia» more  MMM 2012»
13 years 7 months ago
Content-Based Video Description for Automatic Video Genre Categorization
In this paper, we propose an audio-visual approach to video genre categorization. Audio information is extracted at block-level, which has the advantage of capturing local temporal...
Bogdan Ionescu, Klaus Seyerlehner, Christoph Rasch...