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HAPTICS
2007
IEEE
16 years 1 months ago
Incorporating Geometric Algorithms in Impedance- and Admittance-Type Haptic Rendering
Geometric (proxy-based) haptic rendering algorithms are widely used in impedance-type haptic rendering. Such methods are useful for developing complex virtual environment because ...
Ryo Kikuuwe, Hideo Fujimoto
HIPEAC
2007
Springer
16 years 1 months ago
Reducing Exit Stub Memory Consumption in Code Caches
Abstract. The interest in translation-based virtual execution environments (VEEs) is growing with the recognition of their importance in a variety of applications. However, due to ...
Apala Guha, Kim M. Hazelwood, Mary Lou Soffa
STORYTELLING
2007
Springer
16 years 1 months ago
BEcool: Towards an Author Friendly Behaviour Engine
Virtual agents, to be expressive, not only need algorithms for displaying the subtleties of human behaviour, but also require environments and tools so that people can author them....
Nicolas Szilas
HAPTICS
2006
IEEE
16 years 1 months ago
Vibrotactile Targeting in Multimodal Systems: Accuracy and Interaction
Tactile displays that enhance appreciation of virtual and real environments are becoming increasingly common. Extending a series of prior studies, we explored spatial resolution f...
Roger W. Cholewiak, Christopher McGrath
PDP
2006
IEEE
16 years 1 months ago
A Distributed Approach to Construction of Topology Mismatching Aware P2P Overlays in Wireless Ad Hoc Networks
Peer-to-Peer computing is mainly based on the virtual overlay network constructed in the application layer. Often, there is topology mismatching between the overlay network and th...
Yu Huang 0002, Beihong Jin, Jiannong Cao