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TMM
2002
109views more  TMM 2002»
15 years 6 months ago
Smart rebinning for the compression of concentric mosaic
The concentric mosaic offers a quick solution to construct a virtual copy of a real environment, and to navigate in that virtual environment. However, the huge amount of data asso...
Yunnan Wu, Cha Zhang, Jin Li
TOG
2002
167views more  TOG 2002»
15 years 6 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
IEEECIT
2010
IEEE
15 years 5 months ago
ISTS: An Integrated Simulation Training System for Education in Police College
—Simulation based training system can play an important role in education. It provides fruitful configurations with low cost of maintenance and further development compared to th...
Shulong Li
ACSC
2010
IEEE
15 years 2 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
WWW
2011
ACM
15 years 2 months ago
Towards liquid service oriented architectures
The advent of Cloud computing platforms, and the growing pervasiveness of Multicore processor architectures have revealed the inadequateness of traditional programming models base...
Daniele Bonetta, Cesare Pautasso