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» Virtual Memory: Issues of Implementation
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AICT
2006
IEEE
123views Communications» more  AICT 2006»
15 years 1 months ago
Issues related to Development of Wireless Peer-to-Peer Games in J2ME
This paper describes and discusses challenges related to development of peer-to-peer games in J2ME using the available Bluetooth API (JSR82). By using Bluetooth on wireless device...
Alf Inge Wang, Michael Sars Norum, Carl-Henrik Wol...
WOSP
2004
ACM
15 years 3 months ago
Collecting whole-system reference traces of multiprogrammed and multithreaded workloads
The simulated evaluation of memory management policies relies on reference traces—logs of memory operations performed by running processes. No existing approach to reference tra...
Scott F. Kaplan
JAVA
1999
Springer
15 years 2 months ago
Fixing the Java Memory Model
The Java memory model described in Chapter 17 of the Java Language Specification gives constraints on how threads interact through memory. The Java memory model is hard to interp...
William Pugh
IEE
2007
104views more  IEE 2007»
14 years 10 months ago
Complete distributed garbage collection using DGC-consistent cuts and .NET AOP-support
: The memory management of distributed objects, when done manually, is an error-prone task. It leads to memory leaks and dangling references, causing applications to fail. Avoiding...
Luís Veiga, P. Pereira, Paulo Ferreira
PLILP
1998
Springer
15 years 2 months ago
Mobile Haskell: Compiling Lazy Functional Programs for the Java Virtual Machine
This paper shows how lazy functional programs can be made mobile by compiling them for the Java Virtual Machine. The Haskell compiler it describes is based on the h ,Gi-machine, wh...
David Wakeling