Sciweavers

3679 search results - page 164 / 736
» Virtual Networks on Demand
Sort
View
ISCA
2008
IEEE
125views Hardware» more  ISCA 2008»
15 years 11 months ago
Virtual Circuit Tree Multicasting: A Case for On-Chip Hardware Multicast Support
Current state-of-the-art on-chip networks provide efficiency, high throughput, and low latency for one-to-one (unicast) traffic. The presence of one-to-many (multicast) or one-t...
Natalie D. Enright Jerger, Li-Shiuan Peh, Mikko H....
156
Voted
IV
2000
IEEE
123views Visualization» more  IV 2000»
15 years 9 months ago
Mapping Information onto 3D Virtual Worlds
This paper presents a strategy for automatically mapping information onto visual parameters in the field of three-dimensional (3D) information visualization. The work presented h...
Cristina Russo Dos Santos, Pascal Gros, Pierre Abe...
DCOSS
2006
Springer
15 years 9 months ago
The Virtual Pheromone Communication Primitive
We propose a generic communication primitive designed for sensor networks. Our primitive hides details of network communication while retaining sufficient programmer control over t...
Leo Szumel, John D. Owens
162
Voted
ICWSM
2010
15 years 6 months ago
Modeling Group Dynamics in Virtual Worlds
In this study, we examine human social interactions within virtual worlds and address the question of how group interactions are affected by the surrounding game environment. To i...
Fahad Shah, Gita Reese Sukthankar, Chris Usher
TVCG
2008
96views more  TVCG 2008»
15 years 5 months ago
Hand Motion Prediction for Distributed Virtual Environments
We use our hands to manipulate objects in our daily life. The hand is capable of accomplishing diverse tasks such as pointing, gripping, twisting, and tearing. However, there is no...
Addison Chan, Rynson W. H. Lau, Lewis W. F. Li