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AAAI
2006
14 years 11 months ago
Probabilistic Goal Recognition in Interactive Narrative Environments
Recent years have witnessed a growing interest in interactive narrative-centered virtual environments for education, training, and entertainment. Narrative environments dynamicall...
Bradford W. Mott, Sunyoung Lee, James C. Lester
ISTA
2003
14 years 11 months ago
Reflective Learning in Large Companies - can it work?
: A growing number of universities and companies are now becoming focused on promoting learning that is not merely instrumental. These aspirations refer to deep learning, transform...
Mihaela-Monica Vladoiu, Beatrice Matenciuc-Antones...
GPC
2008
Springer
14 years 10 months ago
Middleware Integration and Deployment Strategies for Cyberinfrastructures
Virtual Organizations require infrastructure that meets their scientific needs. Traditionally, a VO can require access to computational backends that are suited for interactive app...
Sebastien Goasguen, Krishna Madhavan, David Wolins...
AAI
2005
106views more  AAI 2005»
14 years 9 months ago
The Empathic Companion: A Character-Based Interface That Addresses Users' Affective States
In this paper, we report on our efforts in developing affective character-based interfaces, i.e. interfaces that recognize and measure affective information of the user and addres...
Helmut Prendinger, Mitsuru Ishizuka
BIOSIG
2010
152views Biometrics» more  BIOSIG 2010»
14 years 7 months ago
Biometric Systems in Future Preventive Scenarios - Legal Issues and Challenges
: The privacy and data protection challenges posed by biometric systems have been discussed in detail in the last years. Both security opportunities and privacy risks however may d...
Gerrit Hornung, Monika Desoi, Matthias Pocs