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MIDDLEWARE
2010
Springer
14 years 8 months ago
Kevlar: A Flexible Infrastructure for Wide-Area Collaborative Applications
Abstract. While Web Services ensure interoperability and extensibility for networked applications, they also complicate the deployment of highly collaborative systems, such as virt...
Qi Huang, Daniel A. Freedman, Ymir Vigfusson, Ken ...
AUGHUMAN
2011
14 years 4 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
GRAPHICSINTERFACE
2011
14 years 1 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...
93
Voted
HAPTICS
2006
IEEE
15 years 3 months ago
Haptic Manipulation of Microspheres Using Optical Tweezers
Using optical tweezers (OT) and a haptic device, microspheres having diameters ranging from 3 to 4 ␮m (floating in a fluid solution) are manipulated in order to form patterns ...
Ibrahim Bukusoglu, Cagatay Basdogan, Alper Kiraz, ...
114
Voted
ATAL
2003
Springer
15 years 2 months ago
Can software agents influence human relations?: balance theory in agent-mediated communities
We sought to create a social embodied conversational agent to support group interactions, using ‘balance theory’ from social science research on human-human relations. We cond...
Hideyuki Nakanishi, Satoshi Nakazawa, Toru Ishida,...