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115
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HAPTICS
2007
IEEE
15 years 9 months ago
Sensory Property in Fusion of Visual/Haptic Cues by Using Mixed Reality
When we recognize objects, multiple sensory information (e.g., visual, auditory, and haptic) is used with fusion. For example, both eyes and hands provide relevant information abo...
Morio Nakahara, Itaru Kitahara, Yuichi Ohta
124
Voted
CW
2003
IEEE
15 years 8 months ago
Educative Distributed Virtual Environments For Children
This paper presents a distributed virtual reality environment for children called EVE— Environnements Virtuels pour Enfants. The virtual environment architecture is reactive age...
Jean-Pierre Gerval, Dorin Mircea Popovici, Jacques...
VAST
2004
ACM
15 years 8 months ago
A case study of a virtual audience in a reconstruction of an ancient Roman odeon in Aphrodisias
The benefits of including virtual humans into cultural heritage reconstructions are twofold: the realism of architectural models is increased by populating them; and, as well, it...
Pablo de Heras Ciechomski, Branislav Ulicny, Rache...
130
Voted
VAST
2004
ACM
15 years 8 months ago
The Museum of Pure Form: touching real statues in an immersive virtual museum
In the Museum of Pure Form, we explore a novel way of presenting art to visitors of a museum, allowing them to virtually touch artefacts in a virtual museum. In order to realise t...
Céline Loscos, Franco Tecchia, Antonio Fris...
157
Voted
CSCW
2002
ACM
15 years 3 months ago
3-D live: real time interaction for mixed reality
We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
Simon Prince, Adrian David Cheok, Farzam Farbiz, T...