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VRST
2003
ACM
15 years 8 months ago
Incremental rendering of deformable trimmed NURBS surfaces
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...
134
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VRST
2000
ACM
15 years 7 months ago
Web-based 3D media information system
This paper introduces web-based 3D media information system. We first address two promising 3D modeling techniques, i.e., image-based 3D modeling and laser scanning based 3D model...
Yong-Moo Kwon, Ig-Jae Kim, Sang Chul Ahn, Hyoung-G...
VW
1998
Springer
176views Virtual Reality» more  VW 1998»
15 years 7 months ago
A Mixed 2D/3D Interface for Music Spatialization
We propose a system for controlling in real time the localisation of sound sources. The system, called MidiSpace, is a real time spatializer of Midi music. We raise the issue of wh...
François Pachet, Olivier Delerue
AFRIGRAPH
2007
ACM
15 years 7 months ago
Generic computation of bulletin boards into geometric kernels
Nowadays, many commercial CAD systems are built on proprietary geometric kernels which provide an API containing a set of high level geometric operations (boolean operations, slot...
Mehdi Baba-ali, David Marcheix, Xavier Skapin, Yve...
AFRIGRAPH
2009
ACM
15 years 7 months ago
Using an implicit min/max KD-tree for doing efficient terrain line of sight calculations
The generation of accurate Line of Sight (LOS) visibility information consumes significant resources in large scale synthetic environments such as many-on-many serious games and b...
Bernardt Duvenhage