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CGI
2000
IEEE
15 years 2 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
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CGI
2000
IEEE
15 years 2 months ago
Simulated Patient for Orthognathic Surgery
Orthognathic surgery corrects a wide range of minor and major facial and jaw irregularities. This surgery will improve the patients’ ability to chew, speak and breathe. In many ...
Horace Ho-Shing Ip, Christy S. B. Kot, James Xia
CSCW
2000
ACM
15 years 2 months ago
Shared walk environment using locomotion interfaces
By sharing data regarding the sensations experienced by individuals, as well as by sharing their knowledge, we are readily able to communicate with each other, and there are possi...
Hiroaki Yano, Haruo Noma, Hiroo Iwata, Tsutomu Miy...
VRML
2000
ACM
15 years 2 months ago
3D behavioral model design for simulation and software engineering
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...
Paul A. Fishwick
VRML
1999
ACM
15 years 2 months ago
Avatars in LivingSpace
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
Mike Wray, Vincent Belrose