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MM
2004
ACM
160views Multimedia» more  MM 2004»
15 years 3 months ago
New ways of worldmaking: the Alterne platform for VR art
We introduce a novel approach to the creation of Virtual Reality Art installations, which supports the design of alternative worlds, in which laws of Physics can be redefined to i...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Paol...
VR
2003
IEEE
110views Virtual Reality» more  VR 2003»
15 years 3 months ago
High Presence Remote Presentation in the Shared Immersive Virtual World
In this study, a remote presentation system that can be used in the shared immersive virtual world was developed. This system consists of several elemental technologies, such as t...
Tetsuro Ogi, Toshio Yamada, Michitaka Hirose, Masa...
PRESENCE
2000
89views more  PRESENCE 2000»
14 years 9 months ago
Using Presence Questionnaires in Reality
A between-group experiment was carried out to assess whether two different presence questionnaires can distinguish between real and virtual experiences. One group of 10 subjects s...
Martin Usoh, Ernest Catena, Sima Arman, Mel Slater
VL
1999
IEEE
115views Visual Languages» more  VL 1999»
15 years 2 months ago
Virtual Worlds as Metaphors for Web Sites Exploration: Are They Effective?
This work discusses the effectiveness of desktop virtual reality as a metaphor for navigating through information in structured Web sites. The work is based on a model for informa...
Augusto Celentano
EWCBR
1998
Springer
15 years 2 months ago
Virtual Reality as an Environment for CBR
This paper presents the results of an investigation into the suitability of a Virtual Reality (VR) environment for case-based reasoning (CBR). The paper will show that for problem ...
Ian Watson, Leonardo Oliveira