odel of Embodiment on Abstract Systems: from Hierarchy to Heterarchy Kohei Nakajima, Soya Shinkai, Takashi Ikegami A Behavior-Based Model of the Hydra, Phylum Cnidaria Malin Aktius...
We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal...
Reverse engineering has become a viable technique to create a 3D virtual model of an existing physical object. It enables the reconstruction of body surfaces to create a suitable C...
Gregory M. Lecrivain, Ian F. Kennedy, Arezki Slaou...
In the area of scientific visualization, input data sets are often very large. In visualization of Computational Fluid Dynamics (CFD) in particular, input data sets today can surp...
Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich [GM97] have been...