Sciweavers

195 search results - page 19 / 39
» Virtual Texturing
Sort
View
ISMAR
2005
IEEE
15 years 3 months ago
Augmenting Deformable Objects in Real-Time
We present a real-time system that can draw virtual patterns or images on deforming real objects by estimating both the deformations and the shading parameters. We show that this ...
Julien Pilet, Vincent Lepetit, Pascal Fua
AFRIGRAPH
2009
ACM
15 years 4 months ago
Virtual relighting of a Roman statue head from Herculaneum: a case study
High-fidelity computer graphics offer the possibility for archaeologists to put excavated cultural heritage artefacts virtually back into their original setting and illumination ...
Jassim Happa, Mark Williams, Glen Turley, Graeme E...
AMDO
2006
Springer
15 years 1 months ago
Automatic Pose Correction for Local Feature-Based Face Authentication
In this paper, we present an automatic face authentication system. Accurate segmentation of prominent facial features is accomplished by means of an extension of the Active Shape M...
Daniel González-Jiménez, Federico Su...
ACMACE
2006
ACM
15 years 4 months ago
Straw-like user interface: virtual experience of the sensation of drinking using a straw
The Straw-like User Interface is a novel interface system that allows us to virtually experience the sensations of drinking. These sensations are created based on referencing samp...
Yuki Hashimoto, Naohisa Nagaya, Minoru Kojima, Sat...
DARE
2000
125views more  DARE 2000»
14 years 11 months ago
Developing mixed reality boundaries
Our work in the field of mixed reality has been concerned with the development of the mixed reality boundary approach. In contrast to other approaches that focus on superimposing ...
Boriana Koleva, Holger Schnädelbach, Steve Be...