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LISA
2008
15 years 6 months ago
Portable Desktop Applications Based on P2P Transportation and Virtualization
Play-on-demand is usually regarded as a feasible access mode for web content (including streaming video, web pages and so on), web services and some Software-As-A-Service (SaaS) a...
Youhui Zhang, Xiaoling Wang, Liang Hong
141
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NETGAMES
2003
ACM
15 years 9 months ago
Mobility and stability evaluation in wireless multi-hop networks using multi-player games
Plenty of work was contributed in the field of protocol design and performance evaluation of multi-hop networks. It is generally accepted that mobility has a huge impact on the p...
Frank H. P. Fitzek, Leonardo Badia, Michele Zorzi,...
125
Voted
INFOCOM
2009
IEEE
15 years 10 months ago
P2P Second Life: Experimental Validation Using Kad
: Applications such as Second Life require massive deployment of servers worldwide to support a large number of users. We investigate experimentally how Peer-to-Peer (P2P) communic...
Matteo Varvello, C. Diout, Ernst W. Biersack
125
Voted
ISMAR
2008
IEEE
15 years 10 months ago
In-place Augmented Reality
In this paper we present a new vision-based approach for transmitting virtual models for Augmented Reality (AR). A two dimensional representation of the virtual models is embedded...
Nate Hagbi, Oriel Bergig, Jihad El-Sana, Klara Ked...
127
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HICSS
1999
IEEE
96views Biometrics» more  HICSS 1999»
15 years 8 months ago
Distributed Research Teams: Meeting Asynchronously in Virtual Space
As computer networks improve, more social and work interactions are carried out "virtually" by geographically separated group members. In this paper we discuss the desig...
Lia Adams, Lori Toomey, Elizabeth F. Churchill