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GECCO
2005
Springer
120views Optimization» more  GECCO 2005»
15 years 9 months ago
Evolving visually guided agents in an ambiguous virtual world
The fundamental challenge faced by any visual system within natural environments is the ambiguity caused by the fact that light that falls on the system’s sensors conflates mult...
Ehud Schlessinger, Peter J. Bentley, R. Beau Lotto
PCM
2004
Springer
163views Multimedia» more  PCM 2004»
15 years 9 months ago
Sat-Cam: Personal Satellite Virtual Camera
We propose and describe a novel video capturing system called Sat-Cam that can observe and record the users’ activity from effective viewpoints to negate the effects of unstead...
Hansung Kim, Itaru Kitahara, Kiyoshi Kogure, Norih...
MSE
2002
IEEE
119views Hardware» more  MSE 2002»
15 years 9 months ago
Narnia: A Virtual Machine for Multimedia Communication Services
Narnia is middleware that helps programmers build multimedia communication services. This middleware ollection of familiar programming abstractions— including events, event hand...
Mauricio Cortes, J. Robert Ensor
EUROMICRO
2009
IEEE
15 years 7 months ago
Multi-layered Virtual Machines for Security Updates in Grid Environments
The use of user specific virtual machines (VMs) in Grid and Cloud computing reduces the administration overhead associated with manually installing required software for every user...
Roland Schwarzkopf, Matthias Schmidt, Niels Fallen...
C5
2004
IEEE
15 years 7 months ago
Enabling Social Dimensions of Learning through a Persistent, Unified, Massively Multi-User, and Self-Organizing Virtual Environm
Existing online learning experiences lack the social dimension that characterizes learning in the real world. This social dimension extends beyond the traditional classroom into t...
Julian Lombardi, Mark P. McCahill