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IROS
2009
IEEE
127views Robotics» more  IROS 2009»
16 years 1 days ago
Expressive facial speech synthesis on a robotic platform
— This paper presents our expressive facial speech synthesis system Eface, for a social or service robot. Eface aims at enabling a robot to deliver information clearly with empat...
Xingyan Li, Bruce MacDonald, Catherine I. Watson
MICRO
2005
IEEE
108views Hardware» more  MICRO 2005»
15 years 11 months ago
How to Fake 1000 Registers
Large numbers of logical registers can improve performance by allowing fast access to multiple subroutine contexts (register windows) and multiple thread contexts (multithreading)...
David W. Oehmke, Nathan L. Binkert, Trevor N. Mudg...
CAPTECH
1998
Springer
15 years 9 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.
SIGMETRICS
2012
ACM
271views Hardware» more  SIGMETRICS 2012»
13 years 7 months ago
An empirical comparison of Java remote communication primitives for intra-node data transmission
This paper presents a benchmarking suite that measures the performance of using sockets and eXtensible Markup Language remote procedure calls (XML-RPC) to exchange intra-node mess...
Philip F. Burdette, William F. Jones, Brian C. Blo...
ACSC
2006
IEEE
15 years 11 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...