— This paper presents our expressive facial speech synthesis system Eface, for a social or service robot. Eface aims at enabling a robot to deliver information clearly with empat...
Large numbers of logical registers can improve performance by allowing fast access to multiple subroutine contexts (register windows) and multiple thread contexts (multithreading)...
David W. Oehmke, Nathan L. Binkert, Trevor N. Mudg...
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
This paper presents a benchmarking suite that measures the performance of using sockets and eXtensible Markup Language remote procedure calls (XML-RPC) to exchange intra-node mess...
Philip F. Burdette, William F. Jones, Brian C. Blo...
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...