We introduce the Tangible Video Bubbles, a new videobased drawing space for children to create expressive video art. A Tangible Video Bubble acts both as a container for childrenā...
Kimiko Ryokai, Hayes Raffle, Hiroshi Horii, Yotam ...
In this paper, we discuss several facets of optimization in cloud computing, the corresponding challenges and propose an architecture for addressing those challenges. We consider ...
Marin Litoiu, C. Murray Woodside, Johnny Wong, Joa...
Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
A relatively rare application of artiļ¬cial intelligence at the nexus of art and music is dance. The impulse shared by all humans to express ourselves through dance represents a u...