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CHI
2010
ACM
16 years 1 months ago
Tangible video bubbles
We introduce the Tangible Video Bubbles, a new videobased drawing space for children to create expressive video art. A Tangible Video Bubble acts both as a container for childrenā...
Kimiko Ryokai, Hayes Raffle, Hiroshi Horii, Yotam ...
168
Voted
SAC
2010
ACM
16 years 1 months ago
A business driven cloud optimization architecture
In this paper, we discuss several facets of optimization in cloud computing, the corresponding challenges and propose an architecture for addressing those challenges. We consider ...
Marin Litoiu, C. Murray Woodside, Johnny Wong, Joa...
SI3D
2010
ACM
16 years 1 months ago
Assisted texture assignment
Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
Matthäus G. Chajdas, Sylvain Lefebvre, Marc S...
TEI
2010
ACM
257views Hardware» more  TEI 2010»
16 years 1 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
EVOW
2010
Springer
16 years 1 months ago
Learning to Dance through Interactive Evolution
A relatively rare application of artificial intelligence at the nexus of art and music is dance. The impulse shared by all humans to express ourselves through dance represents a u...
Greg A. Dubbin, Kenneth O. Stanley
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