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SAC
2004
ACM
15 years 10 months ago
Creation and management of versions in multiversion data warehouse
A data warehouse (DW) provides an information for analytical processing, decision making, and data mining tools. On the one hand, the structure and content of a data warehouse ref...
Bartosz Bebel, Johann Eder, Christian Koncilia, Ta...
SIGCSE
2004
ACM
101views Education» more  SIGCSE 2004»
15 years 10 months ago
Components-first approaches to CS1/CS2: principles and practice
Ê Among the many ways to focus CS1/CS2 content, two have been published that emphasize concepts of component-based software engineering. Courses based on these two instances of a ...
Emily Howe, Matthew Thornton, Bruce W. Weide
SIGMETRICS
2004
ACM
106views Hardware» more  SIGMETRICS 2004»
15 years 10 months ago
Quantifying trade-offs in resource allocation for VPNs
Virtual Private Networks (VPNs) feature notable characteristics in structure and traffic patterns that allow for efficient resource allocation. A strategy that exploits the underl...
Satish Raghunath, Shivkumar Kalyanaraman, K. K. Ra...
UIST
2004
ACM
15 years 10 months ago
Tangible NURBS-curve manipulation techniques using graspable handles on a large display
This paper presents tangible interaction techniques for fine-tuning one-to-one scale NURBS curves on a large display for automotive design. We developed a new graspable handle wit...
Seok-Hyung Bae, Takahiro Kobayash, Ryugo Kijima, W...
109
Voted
VRML
2004
ACM
15 years 10 months ago
The unreal editor as a Web 3D authoring environment
Epic Games provides a free game level editor with titles based on its Unreal engine. The editor provides a rich set of authoring tools that can be used to create fully interactive...
David Arendash
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