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IJVR
2007
124views more  IJVR 2007»
15 years 2 months ago
Multi-party Conversation for Mixed Reality
—The interactive scenarios realized in the two prototypes of Virtual Human require an approach that allows humans and virtual characters to interact naturally and flexibly. In th...
Markus Löckelt, Norbert Pfleger, Norbert Reit...
TROB
2008
108views more  TROB 2008»
15 years 2 months ago
On the Synthesis of Haptic Textures
Advanced, synthetic haptic virtual environments require textured virtual surfaces. We found that texturing smooth surfaces often reduces the system passivity margin of a haptic sim...
Gianni Campion, Vincent Hayward
117
Voted
TRIDENTCOM
2010
IEEE
15 years 13 days ago
Experimental Evaluation of OpenVZ from a Testbed Deployment Perspective
A scalable approach to building large scale experimentation testbeds involves multiplexing the system resources for better utilization. Virtualization provides a convenient means o...
Gautam D. Bhanage, Ivan Seskar, Yanyong Zhang, Dip...
125
Voted
ENC
2004
IEEE
15 years 6 months ago
Virtual Campeche: A Web Based Virtual Three-Dimensional Tour
We present a web-based application that allows a user to, walk through, see, and interact with a fully threedimensional model of an old Mexican city. The city itself motivates thi...
Jiri Zara, Bedrich Benes, Rocio Ruiz-Rodarte
226
Voted
LREC
2008
133views Education» more  LREC 2008»
15 years 4 months ago
A Common Ground for Virtual Humans: Using an Ontology in a Natural Language Oriented Virtual Human Architecture
When dealing with large, distributed systems that use state-of-the-art components, individual components are usually developed in parallel. As development continues, the decouplin...
Arno Hartholt, Thomas Russ, David R. Traum, Eduard...