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VRST
1997
ACM
15 years 8 months ago
Surface deformation using the sensor glove
Intuitive 3D surface control and deformation are crucial to CAD/CAM. To do this in a virtual environment, however, the technique must be very efficient. A common method for shape ...
Lizhuang Ma, Rynson W. H. Lau, Jieqing Feng, Qunsh...
EUC
2007
Springer
15 years 6 months ago
U-Interactive: A Middleware for Ubiquitous Fashionable Computer to Interact with the Ubiquitous Environment by Gestures
In this paper we present a system, called U-interactive, that provides spontaneous interactions between human and surrounding objects in heterogenous ubiquitous computing environme...
Gyudong Shim, SangKwon Moon, Yong Song, JaeSub Kim...
CGI
2001
IEEE
15 years 8 months ago
Towards Real Time Virtual Human Life Simulations
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal ...
Etienne de Sevin, Marcelo Kallmann, Daniel Thalman...
ASAP
2007
IEEE
116views Hardware» more  ASAP 2007»
15 years 6 months ago
The Design of a Novel Object-oriented Processor : OOMIPS
A novel object-oriented processor is proposed in this paper, which provides support for object addressing, message passing and dynamic memory management. Object running on this pr...
Weixing Ji, Feng Shi, Baojun Qiao, Muhammad Kamran
VRST
2006
ACM
15 years 10 months ago
A reprocessing tool for quantitative data analysis in a virtual environment
This paper presents an approach to help speed up and unify the exploration and analysis of time-dependent, volumetric data sets by easily incorporating new qualitative and quantit...
Eric J. Griffith, Michal Koutek, Frits H. Post, T....