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» Virtualizing Real-World Objects
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CSCWD
2009
Springer
15 years 10 months ago
Using Petri Nets to specify collaborative three dimensional interaction
This work presents a methodology to formally model and to build collaborative three dimensional interaction tasks in virtual environments using three different tools: Petri Nets, ...
Rafael Rieder, Marcio Sarroglia Pinho, Alberto Bar...
CVPR
2010
IEEE
16 years 18 days ago
Tracking the Invisible: Learning Where the Object Might be
Objects are usually embedded into context. Visual context has been successfully used in object detection tasks, however, it is often ignored in object tracking. We propose a metho...
Helmut Grabner, Jiri Matas, Philippe Cattin, Luc V...
GIS
2005
ACM
16 years 5 months ago
ASPEN: an adaptive spatial peer-to-peer network
Geographic Information Systems (GIS) are increasingly managing very large sets of data and hence a centralized data repository may not always provide the most scalable solution. H...
Haojun Wang, Roger Zimmermann, Wei-Shinn Ku
ISMAR
2005
IEEE
15 years 9 months ago
A Pipeline for Rapidly Incorporating Real Objects into a Mixed Environment
A method is presented to rapidly incorporate real objects into virtual environments using laser scanned 3D models with color-based marker tracking. Both the real objects and their...
Xiyong Wang, Aaron Kotranza, John Quarles, Benjami...
VR
2002
IEEE
293views Virtual Reality» more  VR 2002»
15 years 3 months ago
Experiments with Face-To-Face Collaborative AR Interfaces
We describe a design approach, Tangible Augmented Reality, for developing face-to-face collaborative Augmented Reality (AR) interfaces. Tangible Augmented Reality combines Augment...
Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa...