Motivated by the requirements of the present archaeology, we are developing an automated system for archaeological classification and reconstruction of ceramics. Due to the natur...
In this paper we present a new framework, based on subdivision surface approximation, for efficient compression and coding of 3D models represented by polygonal meshes. Our algorit...
We propose a method for estimating the pose of a human body using its approximate 3D volume (visual hull) obtained in real time from synchronized videos. Our method can cope with ...
In this paper we describe a method to perform Euclidean reconstruction with a perspective camera model. It incrementally performs reconstruction with a paraperspective camera in or...
In factorization approaches to nonrigid structure from
motion, the 3D shape of a deforming object is usually modeled
as a linear combination of a small number of basis
shapes. T...