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IEEECGIV
2009
IEEE
15 years 11 months ago
Surface Mesh Segmentation Using Local Geometry
—We present a novel algorithm to segment a 3D surface mesh into visually meaningful regions. Our approach is based on an analysis of the local geometry of vertices. In particular...
Chansophea Chuon, Sumanta Guha
135
Voted
GD
2005
Springer
15 years 10 months ago
Drawing Clustered Graphs in Three Dimensions
Clustered graph is a very useful model for drawing large and complex networks. This paper presents a new method for drawing clustered graphs in three dimensions. The method uses a ...
Joshua Wing Kei Ho, Seok-Hee Hong
ICCV
2009
IEEE
16 years 10 months ago
Template-Free Monocular Reconstruction of Deformable Surfaces
It has recently been shown that deformable 3D surfaces could be recovered from single video streams. However, ex- isting techniques either require a reference view in which the ...
Aydin Varol, Mathieu Salzmann, Engin Tola, Pascal ...
CVPR
1997
IEEE
16 years 7 months ago
Representation Of Objects In A Volumetric Frequency Domain With Application To Face Recognition
A novel method for representing 3-D objects that unifies viewer and model centered object representations is presented. A unified 3-D frequency-domain representation (called Volum...
Jezekiel Ben-Arie, Dibyendu Nandy
147
Voted
VVS
2000
IEEE
171views Visualization» more  VVS 2000»
15 years 9 months ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao