In this paper we present a generalization of the geometry coder by Touma and Gotsman [34] to polygon meshes. We let the polygon information dictate where to apply the parallelogra...
Animportantgoalofvisualizationtechnologyistosupport the exploration and analysis of very large amounts of data. In this paper, we propose a new visualization technique called ‘r...
Daniel A. Keim, Mihael Ankerst, Hans-Peter Kriegel
Background: Several problems exist with current methods used to align DNA sequences for comparative sequence analysis. Most dynamic programming algorithms assume that conserved se...
The localization of critical parameter sets called bifurcations is often a central task of the analysis of a nonlinear dynamical system. Bifurcations of codimension 1 that can be ...
Fingerprinting is a technique for generating a representation-independent functional signature for a game playing agent. Fingerprints can be used to compare agents across represent...