This paper presents a new interaction system designed for hands-on 3D shape modeling and deformation through natural hand gestures. Our system is made of a Phantom haptic device c...
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
When visualising datasets that are too large to be displayed in their entirity, interactive navigation is a common solution. However, instantaneous updates of the visualisation wh...
This paper presents the dynamics of multiple reinforcement learning agents from an Evolutionary Game Theoretic (EGT) perspective. We provide a Replicator Dynamics model for tradit...
In this paper, a new method for evolving simple electronic circuits is discussed, with the aim of improving the reliability and performance of basic circuit blocks. Next-generatio...