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SMI
2008
IEEE
167views Image Analysis» more  SMI 2008»
15 years 11 months ago
Hands on virtual clay
This paper presents a new interaction system designed for hands-on 3D shape modeling and deformation through natural hand gestures. Our system is made of a Phantom haptic device c...
Adeline Pihuit, Paul G. Kry, Marie-Paule Cani
3DIM
2007
IEEE
15 years 11 months ago
Interactive Scanning of Haptic Textures and Surface Compliance
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
Sheldon Andrews, Jochen Lang
IV
2007
IEEE
155views Visualization» more  IV 2007»
15 years 11 months ago
Navani: Navigating Large-Scale Visualisations with Animated Transitions
When visualising datasets that are too large to be displayed in their entirity, interactive navigation is a common solution. However, instantaneous updates of the visualisation wh...
Kevin Pulo
ATAL
2007
Springer
15 years 11 months ago
Theoretical advantages of lenient Q-learners: an evolutionary game theoretic perspective
This paper presents the dynamics of multiple reinforcement learning agents from an Evolutionary Game Theoretic (EGT) perspective. We provide a Replicator Dynamics model for tradit...
Liviu Panait, Karl Tuyls
GECCO
2007
Springer
169views Optimization» more  GECCO 2007»
15 years 11 months ago
An evolutionary platform for developing next-generation electronic circuits
In this paper, a new method for evolving simple electronic circuits is discussed, with the aim of improving the reliability and performance of basic circuit blocks. Next-generatio...
James A. Hilder, Andy M. Tyrrell
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