We describe a method for producing a smooth, stabilized
video from the shaky input of a hand-held light field video camera—
specifically, a small camera array. Traditional stab...
Brandon M. Smith, Li Zhang, Hailin Jin, Aseem Agar...
Experiments were conducted to investigate the interdependency of frame rates (30, 15, 10 fps) and audiovisual skew (from +163 to -233 ms1 ). Noised nonsense words like 'abaga...
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
The treatment of curved algebraic surfaces becomes more and more the focus of attention in Computational Geometry. We present a video that illustrates the computation of the conve...
Current adaptive FEC schemes used for video streaming applications alter the redundancy in a block of message packets to adapt to varying channel conditions. However, for many pop...