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ACMACE
2006
ACM
16 years 1 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
JCDL
2006
ACM
172views Education» more  JCDL 2006»
16 years 1 months ago
A comprehensive comparison study of document clustering for a biomedical digital library MEDLINE
Document clustering has been used for better document retrieval, document browsing, and text mining in digital library. In this paper, we perform a comprehensive comparison study ...
Illhoi Yoo, Xiaohua Hu
SAC
2006
ACM
16 years 1 months ago
Adaptive mutation with fitness and allele distribution correlation for genetic algorithms
In this paper, a new gene based adaptive mutation scheme is proposed for genetic algorithms (GAs), where the information on gene based fitness statistics and on gene based allele...
Shengxiang Yang, Sima Uyar
CSB
2005
IEEE
142views Bioinformatics» more  CSB 2005»
16 years 1 months ago
BioMap: Discovering Schema Mapping Using Ontologies
Biologists currently devote significant time and effort searching information for their research. The wide diversity in terminology used inhibit effective computerized and manual...
Zoé Lacroix, Sumedha Gholba, Hervé M...
ENC
2005
IEEE
16 years 1 months ago
Saving Evaluations in Differential Evolution for Constrained Optimization
Generally, evolutionary algorithms require a large number of evaluations of the objective function in order to obtain a good solution. This paper presents a simple approach to sav...
Efrén Mezura-Montes, Carlos A. Coello Coell...