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CHI
2004
ACM
15 years 10 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
DAGM
2009
Springer
15 years 4 months ago
The Stixel World - A Compact Medium Level Representation of the 3D-World
Abstract. Ambitious driver assistance for complex urban scenarios demands a complete awareness of the situation, including all moving and stationary objects that limit the free spa...
Hernán Badino, Uwe Franke, David Pfeiffer
LREC
2010
156views Education» more  LREC 2010»
14 years 11 months ago
Heterogeneous Sensor Database in Support of Human Behaviour Analysis in Unrestricted Environments: The Audio Part
In the present paper we report on a recent effort that resulted in the establishment of a unique multimodal database, referred to as the PROMETHEUS database. This database was cre...
Stavros Ntalampiras, Todor Ganchev, Ilyas Potamiti...
IADIS
2004
14 years 11 months ago
Jill (Just-in-Location Learning)
Wireless technologies are poised to bring major changes in the information infrastructure, transforming communications and facilitating information retrieval. Over the next severa...
Joaquin Ruiz, Susan Wheeler
JSS
2008
136views more  JSS 2008»
14 years 9 months ago
Specification, decomposition and agent synthesis for situation-aware service-based systems
Service-based systems are distributed computing systems with the major advantage of enabling rapid composition of distributed applications, such as collaborative research and deve...
Stephen S. Yau, Haishan Gong, Dazhi Huang, Wei Gao...