This paper discusses some of the methodological challenges that can be encountered when usability testing with visually impaired users. These include (1) the need for customized t...
In the last decade, e-learning has been introduced to a variety of blended learning scenarios, such as life-long learning, University lectures, and game-based learning. In all the...
We propose a data-driven, hierarchical approach for the analysis of human actions in visual scenes. In particular, we focus on the task of in-house assisted living. In such scenar...
Wireless sensors are very small computers, and understanding the timing and behavior of software written for them is crucial to ensuring that they perform correctly. This paper ou...
We measure the performance improvement that force feedback can provide in a virtual environment, through three experiments with, and without the assistance of haptic guidance. Per...