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AIIA
2007
Springer
15 years 3 months ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas
103
Voted
ACMACE
2006
ACM
15 years 3 months ago
Projecting tension in virtual environments through lighting
Interactive synthetic environments are currently used in a wide variety of applications, including video games, exposure therapy, education, and training. Their success in such do...
Magy Seif El-Nasr
COMPGEOM
2006
ACM
15 years 3 months ago
Plane embeddings of planar graph metrics
Embedding metrics into constant-dimensional geometric spaces, such as the Euclidean plane, is relatively poorly understood. Motivated by applications in visualization, ad-hoc netw...
MohammadHossein Bateni, Mohammad Taghi Hajiaghayi,...
MM
2006
ACM
203views Multimedia» more  MM 2006»
15 years 3 months ago
Learning image manifolds by semantic subspace projection
In many image retrieval applications, the mapping between highlevel semantic concept and low-level features is obtained through a learning process. Traditional approaches often as...
Jie Yu, Qi Tian
82
Voted
CVPR
2010
IEEE
15 years 3 months ago
Weakly-Supervised Hashing in Kernel Space
The explosive growth of the vision data motivates the recent studies on efficient data indexing methods such as locality-sensitive hashing (LSH). Most existing approaches perform...
Yadong Mu, Jialie Shen, Shuicheng Yan