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VVS
1996
IEEE
202views Visualization» more  VVS 1996»
15 years 1 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
VISSYM
2007
15 years 3 days ago
Grouse: Feature-Based, Steerable Graph Hierarchy Exploration
Grouse is a feature-based approach to steerable exploration of a graph and an associated hierarchy. Steerability allows exploration to begin immediately, rather than requiring a c...
Daniel Archambault, Tamara Munzner, David Auber
AVI
2006
14 years 11 months ago
Preserving the mental map in interactive graph interfaces
Graphs provide good representations for many domains. Interactive graph-based interfaces are desireable to browse and edit data for these domains. However, as graphs increase in s...
Manuel Freire, Pilar Rodríguez
IIS
2003
14 years 11 months ago
The Development of the Inductive Database System VINLEN: A Review of Current Research
Current research on the VINLEN inductive database system is briefly reviewed and illustrated by selected results. The goal of research on VINLEN is to develop a methodology for de...
Kenneth A. Kaufman, Ryszard S. Michalski
VMV
2001
161views Visualization» more  VMV 2001»
14 years 11 months ago
Viewpoint Selection using Viewpoint Entropy
Computation of good viewpoints is important in several fields: computational geometry, visual servoing, robot motion, graph drawing, etc. In addition, selection of good views is r...
Pere-Pau Vázquez, Miquel Feixas, Mateu Sber...