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VVS
1996
IEEE
202views Visualization» more  VVS 1996»
15 years 7 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
VISSYM
2007
15 years 5 months ago
Grouse: Feature-Based, Steerable Graph Hierarchy Exploration
Grouse is a feature-based approach to steerable exploration of a graph and an associated hierarchy. Steerability allows exploration to begin immediately, rather than requiring a c...
Daniel Archambault, Tamara Munzner, David Auber
AVI
2006
15 years 4 months ago
Preserving the mental map in interactive graph interfaces
Graphs provide good representations for many domains. Interactive graph-based interfaces are desireable to browse and edit data for these domains. However, as graphs increase in s...
Manuel Freire, Pilar Rodríguez
IIS
2003
15 years 4 months ago
The Development of the Inductive Database System VINLEN: A Review of Current Research
Current research on the VINLEN inductive database system is briefly reviewed and illustrated by selected results. The goal of research on VINLEN is to develop a methodology for de...
Kenneth A. Kaufman, Ryszard S. Michalski
VMV
2001
161views Visualization» more  VMV 2001»
15 years 4 months ago
Viewpoint Selection using Viewpoint Entropy
Computation of good viewpoints is important in several fields: computational geometry, visual servoing, robot motion, graph drawing, etc. In addition, selection of good views is r...
Pere-Pau Vázquez, Miquel Feixas, Mateu Sber...