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ICCV
2009
IEEE
1052views Computer Vision» more  ICCV 2009»
16 years 5 months ago
A direct approach for efficiently tracking with 3D Morphable Models
We present an efficient algorithm for fitting a morphable model to an image sequence. It is built on a projective geometry formulation of perspective projection, which results in a...
Enrique Muñoz, José M. Buenaposada, Luis Baumela
ICPR
2006
IEEE
16 years 1 months ago
Trains of keypoints for 3D object recognition
This paper presents a 3D object recognition method that exploits the spatio-temporal coherence of image sequences to capture the object most relevant features. We start from an im...
Elise Arnaud, Francesca Odone, Alessandro Verri
94
Voted
ICPR
2004
IEEE
16 years 1 months ago
A Bayesian Approach for 3D Models Retrieval Based on Characteristic Views
The management of big databases of threedimensional models (used in CAD applications, visualization, games, etc.) is a very important domain. The ability to characterize and easil...
Jean-Philippe Vandeborre, Mohamed Daoudi, Tarik Fi...
IPMI
1999
Springer
16 years 1 months ago
Registration of Cortical Anatomical Structures via Robust 3D Point Matching
Abstract. Inter-subjectnon-rigid registration of cortical anatomical structures as seen in MR is a challenging problem. The variability of the sulcal and gyral patterns across pati...
Haili Chui, James Rambo, James S. Duncan, Robert T...
IV
2007
IEEE
160views Visualization» more  IV 2007»
15 years 7 months ago
Narratological Constructs in the Gestalt of the 3D Game environment: Aboriginal Knowledge and its Connection to the Data Landsca
This paper reports on a project federally funded by the Australian CRC for Interaction Design (ACID). It investigates the use of a 3D game engine as a landscape metaphor for hosti...
Theodor G. Wyeld, Malcolm Pumpa