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CVPR
2003
IEEE
16 years 2 months ago
Perception-based 3D Triangle Mesh Segmentation Using Fast Marching Watersheds
In this paper, we describe an algorithm called Fast Marching Watersheds that segments a triangle mesh into visual parts. This computer vision algorithm leverages a human vision th...
David L. Page, Andreas Koschan, Mongi A. Abidi
100
Voted
ICRA
2005
IEEE
259views Robotics» more  ICRA 2005»
15 years 6 months ago
Flexible Microscope Calibration using Virtual Pattern for 3-D Telemicromanipulation
Abstract— In the context of virtualized reality based telemicromanipulation, we present in this paper a visual calibration technique for optical microscope coupled with a CCD cam...
Mehdi Ammi, Vincent Frémont, Antoine Ferrei...
124
Voted
3DPVT
2002
IEEE
184views Visualization» more  3DPVT 2002»
15 years 5 months ago
From 3D Shape Capture to Animated Models
This paper presents a framework for construction of animated models from captured surface shape of real objects. Algorithms are introduced to transform the captured surface shape ...
Adrian Hilton, Jonathan Starck, Gordon Collins
SLIP
2009
ACM
15 years 7 months ago
Integrated interlayer via planning and pin assignment for 3D ICs
As technology advances, 3D ICs are introduced for alleviating the interconnect problem coming with shrinking feature size and increasing integration density. In 3D ICs, one of the...
Xu He, Sheqin Dong, Xianlong Hong, Satoshi Goto
ECCV
2000
Springer
16 years 2 months ago
Stochastic Tracking of 3D Human Figures Using 2D Image Motion
A probabilistic method for tracking 3D articulated human figures in monocular image sequences is presented. Within a Bayesian framework, we define a generative model of image appea...
Hedvig Sidenbladh, Michael J. Black, David J. Flee...