Objects of interest are represented in the brain simultaneously in different frames of reference. Knowing the positions of one’s head and eyes, for example, one can compute the...
Cornelius Weber, David Muse, Mark Elshaw, Stefan W...
In this paper, we describe a modular software that allows fast development of eye-in-hand image-based visual servoing applications (ViSP states for "Visual Servoing Platform&...
Visually impaired people constantly interpret moving phenomena in the real world; they do not lack the skills to understand the meaning of what is portrayed in an animation. Howev...
The task of tracking an object has been fully studied and many solutions presented before. However, it is a perfect test bed for the study of a novel model using Coupled Chaos Sys...
In this paper, we develop a system to track and recognize hand motion in nearly real time. An important application of this system is to simulate mouse as a visual inputting device...