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GRAPHITE
2006
ACM
15 years 11 months ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke
VL
2003
IEEE
128views Visual Languages» more  VL 2003»
15 years 10 months ago
A visual approach to development of web services providers/requestors
An idea of automatic generation of Web applications from templates has been proposed [1, 2, 3, 4]. A software system called T-Web system has been implemented based on the idea to ...
Kornkamol Jamroendararasame, Takehiro Tokuda, Tets...
APVIS
2008
15 years 6 months ago
ZAME: Interactive Large-Scale Graph Visualization
We present the Zoomable Adjacency Matrix Explorer (ZAME), a visualization tool for exploring graphs at a scale of millions of nodes and edges. ZAME is based on an adjacency matrix...
Niklas Elmqvist, Thanh-Nghi Do, Howard Goodell, Na...
VMV
2001
144views Visualization» more  VMV 2001»
15 years 6 months ago
Towards Real-Time Visual Simulation of Water Surfaces
In this paper we demonstrate the benefits of the most current nVidia graphics chip set for realistic simulation and rendering of dynamic water surfaces in real-time. In particular...
Jens Schneider, Rüdiger Westermann
168
Voted
ENTCS
2008
122views more  ENTCS 2008»
15 years 5 months ago
Concurrency in Biological Modeling: Behavior, Execution and Visualization
Modeling natural systems is a complicated task that involves the concurrent behavior of various processes, mechanisms and objects. Here, we describe an approach that we have been ...
David Harel, Yaki Setty, Sol Efroni, Naamah Swerdl...