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AAAI
2006
15 years 5 months ago
Active Learning with Near Misses
Assume that we are trying to build a visual recognizer for a particular class of objects--chairs, for example--using existing induction methods. Assume the assistance of a human t...
Nela Gurevich, Shaul Markovitch, Ehud Rivlin
139
Voted
AVI
2004
15 years 5 months ago
Image presentation in space and time: errors, preferences and eye-gaze activity
Rapid Serial Visual Presentation (RSVP) is a technique that allows images to be presented sequentially in the time-domain, thereby offering an alternative to the conventional conc...
Robert Spence, Mark Witkowski, Catherine Fawcett, ...
131
Voted
VMV
2004
167views Visualization» more  VMV 2004»
15 years 5 months ago
GPU-PIV
Digital Particle Image Velocimetry (PIV) is an optical technique used to measure the velocity of seeded particles in real flow. A CCD camera captures the flow field twice under ex...
Thomas Schiwietz, Rüdiger Westermann
129
Voted
NIPS
2003
15 years 5 months ago
Decoding V1 Neuronal Activity using Particle Filtering with Volterra Kernels
Decoding is a strategy that allows us to assess the amount of information neurons can provide about certain aspects of the visual scene. In this study, we develop a method based o...
Ryan Kelly, Tai Sing Lee
137
Voted
GRAPHICSINTERFACE
1996
15 years 5 months ago
Awareness Through Fisheye Views in Relaxed-WYSIWIS Groupware
Desktop conferencing systems are now shifting from strict view-sharing towards relaxed "what-you-see-iswhat-I-see" interfaces, where distributed participants in a real t...
Saul Greenberg, Carl Gutwin, Andy Cockburn