In this paper we present an approach to enrich skeleton-driven animations with physically-based secondary deformation in real time. To achieve this goal, we propose a novel, surfa...
Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbru...
We address the problem of weakly supervised semantic segmentation. The training images are labeled only by the classes they contain, not by their location in the image. On test im...
Alexander Vezhnevets, Vittorio Ferrari, Joachim M....
This paper describes a robotic application that tracks a moving object by utilizing a mobile robot with multiple sensors. The robotic platform uses a visual camera to sense the mo...
Andreas Koschan, Chang Cheng, Chung-Hao Chen, Davi...
We explore making virtual desktops behave in a more physically realistic manner by adding physics simulation and using piling instead of filing as the fundamental organizational s...
Many tabletop systems have been developed, but few of them deal with the problems of visualizing and manipulating a large amount of information such as files on a tabletop that i...