This paper addresses real-time automatic visual tracking,
labeling and classification of a variable number of
objects such as pedestrians or/and vehicles, under timevarying
illu...
Physically plausible illumination at real-time framerates is often achieved using approximations. One popular example is ambient occlusion (AO), for which very simple and efficie...
This is the second part of an investigation into the visual clues in illuminated scenes, in terms of the interactions between apparent contours, shade and cast shadow curves, bound...
In this paper we present a technique for computing the direct lighting in a three-dimensional scene containing area light sources. Our method correctly handles partial visibility ...
In this paper, we characterize the joint network capacity region for a licensed broadcast (primary) and ad hoc cognitive (secondary) network in a heterogeneous environment, includ...