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CVPR
2005
IEEE
15 years 11 months ago
Dynamosaics: Video Mosaics with Non-Chronological Time
With the limited field of view of human vision, our perception of most scenes is built over time while our eyes are scanning the scene. In the case of static scenes this process c...
Alex Rav-Acha, Yael Pritch, Dani Lischinski, Shmue...
SI3D
2010
ACM
15 years 4 months ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan
64
Voted
SGP
2003
14 years 11 months ago
3D Reconstruction Using Labeled Image Regions
In this paper we present a novel algorithm for reconstructing 3D scenes from a set of images. The user defines a set of polygonal regions with corresponding labels in each image ...
Remo Ziegler, Wojciech Matusik, Hanspeter Pfister,...
78
Voted
KES
2008
Springer
14 years 9 months ago
Readable Representations for Large-Scale Bipartite Graphs
Bipartite graphs appear in various scenes in the real world, and visualizing these graphs helps improve our understanding of network structures. The amount of information that is a...
Shuji Sato, Kazuo Misue, Jiro Tanaka
76
Voted
ISMAR
2006
IEEE
15 years 3 months ago
Interactive context-driven visualization tools for augmented reality
In this article we present an interaction tool, based on the Magic Lenses technique, that allows a 3D scene to be affected dynamically given contextual information, for example, t...
Erick Méndez, Denis Kalkofen, Dieter Schmal...